
#MARMOSET TOOLBAG 3 POLYGON COUNT UPDATE#

The Polygon selection tool now works better when making thin, triangular selections.Clicking and dragging in the Sky Light editor updates the values for lights in real-time again.Clicking and dragging in the Color Picker window updates the values in real-time for lights and other miscellaneous colors again.

#MARMOSET TOOLBAG 3 POLYGON COUNT MAC#
Fixed a crash that could happen on Mac when there was a missing material resource.Fixed a crash that could happen when hitting cancel before a missing file finished downloading in the Resource Locator.Truncated or partially saved scenes can now be loaded in some instances, but data loss can be expected in these cases. Fixed a crash that was caused by a corrupted/truncated scene file.Fixed a crash that occurred when using different blend modes in a procedural mask layer in a specific scene.Fixed a crash that could happen when applying a material that used displacement.Fixed a crash that could happen when duplicating a mesh whose material used displacement.Fixed a crash when grouping layers if Viewport Quality was set to Fast in a texture project.The Strict Normals option in the Subsurface Scattering and Subsurface Volumetric shading models has been resurrected, resolving shading errors in certain scenes.Fixed a crash that would occur when copying and pasting a paint layer in a mask stack.Version 4.034 Hotfix | August 10th, 2021 Bug Fixes:
